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Earth & Beyond
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Earth and Beyond (EA Games)(Disc 1).ISO
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ENBData.cab
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_F08B3C0997F849C7BA8EC918CCC741D4
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Text File
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2002-08-24
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2KB
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111 lines
;//////////////////////////////////////////////////////////////
; This is the skill info panel used by ui_attrb_skill_info_panel.cpp.
[TEMPLATE_DETAIL]
RenderObj= TSI12C
Color= FA_WHITE
AltColor= FA_GREEN
Justify= CENTER,CENTER
FontType= FONT_SMALL
EffectOn= FA_WIPE_ON_DOWN,FA_STAY_COMPLETE
EffectConst= NONE
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
[STR-0]
Template0= TEMPLATE_DETAIL
StringID= DESC_ATT
String0= -- Description --
Attach= description
[STR-1]
Template0= TEMPLATE_DETAIL
StringID= LVL_ATT
String0= -- Current Level --
Attach= current_level
[STR-2]
Template0= TEMPLATE_DETAIL
StringID= NEXT_LVL_ATT
String0= -- Next Level --
Attach= next_level
[STR-3]
Template0= TEMPLATE_DETAIL
StringID= POINTS_AVAILABLE_ATT
String0= Skill points available: 0
Attach= skill_p
Color= FA_GRAY
[STR-4]
Template0= TEMPLATE_DETAIL
StringID= UPGRADE_COSTS_ATT
String0= Upgrade costs 0 skill points
Attach= upgrade_cost
Color= FA_GRAY
[STR-5]
Template0= TEMPLATE_DETAIL
StringID= UPGRADE_REQUIRES_ATT
String0= Upgrade requires level 1
Attach= upgrade_req
Color= FA_RED
[STR-6]
Template0= TEMPLATE_DETAIL
StringID= UPGRADE_BUTTON_ATT
String0= Upgrade
Attach= upgrade
Color= FA_GREEN
[STR-7]
RenderObj= TSI12C
Attach= tittle
StringID= TITLE_ATT
String0= Name of Skill that is really long here to test
Color= FA_GREEN
Justify= CENTER,CENTER
EffectConst=FA_SCROLL_LEFT
EffectOn= NONE
FontType= FONT_SMALL
MouseOver= NONE
EffectOff= NONE
MouseClick= NONE
;//////////////////////////////////////////////////////////////
; Detail of Pop-up with word wrap
[TEMPLATE_DETAIL_WRAP]
RenderObj= TSI12C
Color= FA_GRAY
AltColor= FA_RED
Justify= CENTER,LEFT
FontType= FONT_SMALL
EffectOn= FA_WIPE_ON_RIGHT,FA_STAY_COMPLETE
EffectConst= FA_REVERT
MouseOver= FA_SCROLL_UP
EffectOff= NONE
MouseClick= NONE
Spacing= -0.8
TimeSpacing=.1
[STR-8]
Template0= TEMPLATE_DETAIL_WRAP
StringID= WRAP_SKILL_DESC_ATT
String0= Description Info
Attach= name00
[STR-9]
Template0= TEMPLATE_DETAIL_WRAP
StringID= WRAP_LEVEL_DETAIL_ATT
String0= Info
Attach= name01
[STR-10]
Template0= TEMPLATE_DETAIL_WRAP
StringID= WRAP_NEXT_LEVEL_DETAIL_ATT
String0= Info
Attach= name02